Dev Build out on Patreon! 0.16.7 "Foundations of Civilization"
Dev builds are only accessible for paid Patreon members
Present Day Scenario (2019):
+Added Lebanon
*Fixed Andrzej Duda (Poland leader) not having a set birthday
*Fixed Angela Merkel (Germany leader) not having a set birthday
*Fixed Borut Pahor (Slovenia leader) not having a set birthday
*Fixed Charles Michel (Belgium leader) not having a set birthday
*Fixed Erna Solberg (Norway leader) not having a set birthday
*Fixed Lars Løkke Rasmussen (Denmark leader) not having a set birthday
*Fixed Michael Higgins (Ireland leader) not having a set birthday
*Fixed Mohamed Beji Caid Essebsi (Tunisia leader) not having a set birthday
*Fixed Ueli Maurer (Switzerland leader) not having a set birthday
*Kosovo now has Albanian culture
*Lars Rasmussen (Denmark leader) is now named "Lars Løkke Rasmussen"
*Made culture profile for Albanian culture
*Made culture profile for Bulgarian culture
*Made culture profile for Hungarian culture
*Made culture profile for Maltese culture
*Made culture profile for Moldovan culture
*Made culture profile for North Macedonian culture
*Made culture profile for Romanian culture
*Mongolia now has Khaltmaagiin Battulga as its leader
*Mongolia now has custom democracy settings
*Uzbekistan now has Shavkat Miromonovich Mirziyoyev as its leader
*Uzbekistan now has custom democracy settings
Features:
+Added bartering to hunter-gatherer groups. Your group will automatically barter for food when camped within a culture blob using accumulated trade value to buy it
*Hunter-gatherer group splits can cause policy changes
*Hunter-gatherer groups are now saved to savefiles
*The natural site (Caves, lakes) for tiles is now saved to savefiles
User Interface:
*The unassigned role button for hunter-gatherers is no longer clickable
Audio:
+Added a new sound effect for when a popup alert is received
+Added a new sound effect for when an event is received
*Changed the UI clicking sound
Text:
+Added "ṭ" to language generation
*Any shared heritage or ancestry equal to or above 30% can now show in war declaration events
*Fixed some unclear writing in the group argument event
Tweaks:
*Nomadic groups can now only spread their culture blob by having 2 or more members leave their group
*You now start with 5 hunters and 5 gatherers assigned by default when you start playing a hunter-gatherer group
Fixes:
*All group arguments would be arguments about leadership (This was intentional for testing in previous builds but was accidentally left in)
*Fixed a crash related to how fleets assigned with offensive posture against another country were saved to savefiles
*Fixed a rare crash when opening and closing a city quickly
*Fixed crash when hunter-gatherer player converted to new culture during a culture split
*Fixed the way tensions between countries were saved to savefiles (Could cause crashes)
*Union/Federation generated names now require at least 30% of a culture tie or ancestry to use it in the name
Optimization:
*Improved character generation performance slightly
*Improved performance of script for how AI chooses domestic and foreign focuses
Get Epoch: Alternate History
Epoch: Alternate History
Alternate History Simulation
| Status | In development |
| Author | Markusaw |
| Genre | Strategy, Simulation |
| Tags | Alternate History, Indie, No AI, Pixel Art, Real time strategy, Sandbox, Singleplayer, War |
| Languages | English |
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